Pressing the Undo button after Resizing the Canvas results in Broken Animations

I’m so glad that I exported the animation as a spritesheet already because this was BAD.

I resized the canvas while animating but then pressed Ctrl + Z to undo it because I changed my mind. The animation broke, every frame from each layer just became a copy of the first frame.

And because I’m a little dumb, I saved without realizing and without any sort of backup, so I’m left with a project file with a broken animation.

Here’s me replicating the bug in one of the Templates, I hope this gets fixed soon because this could’ve been really bad.

Thank you. Fixed and it’s available to test in dev channel (2.0.1.13-dev, check how to test here How to use Development Channel | PixiEditor Docs)