I’m so glad that I exported the animation as a spritesheet already because this was BAD.
I resized the canvas while animating but then pressed Ctrl + Z to undo it because I changed my mind. The animation broke, every frame from each layer just became a copy of the first frame.
And because I’m a little dumb, I saved without realizing and without any sort of backup, so I’m left with a project file with a broken animation.
Here’s me replicating the bug in one of the Templates, I hope this gets fixed soon because this could’ve been really bad.